For many fans, the day STAR WARS BATTLEFRONT 2 was released was a day filled with trepidation. The trailers and marketing promised so much greatness. However, what we got was… something else entirely: a marketing campaign filled with broken promises and outright falsehoods. A multiplayer game run by real money micro-transactions and a system where, no matter how skilled you are, luck ruled.

Upon the release of the beta, the internet set itself ablaze with discussions on the legality and morality of micro-transactions. The Sub-Reddit now buzzed with vitriol. Only weeks before, users exchanged fun memes and posts showing their excitement.

Even with all of this, somewhere buried inside of the controversy a great game marred by poor systems exists. Gorgeous visuals, top-notch sound design and a true love for the franchise still managed to shine through. The campaign’s story is entertaining if slightly generic.

Prepare Yourself For STAR WARS: THRAWN #1!

One of the main sore points many fans had with this was that we weren’t given what we were sold. Fans were excited for a game that finally told the story from the Empire’s point of view, and all of the marketing stated as such. However, the actual story had you start as the Empire and not even 2 missions in the character’s switch sides with very little fanfare.

After the buzz eventually died down, and the anger faded (but never stopped), EA and Dice began the long arduous journey to fix the game. Have they succeeded? After four months we’ve had myriad changes, and I’ll be taking a look at how close they are to fixing it.

Trouble Brewing and A Band-Aid

One of the first signs of trouble was when players of the beta release noticed heroes locked behind a paywall. Unable to jump into the fray as recognizable characters like Luke Skywalker and Darth Vader, players were forced to earn them. This didn’t sound like a problem at first until math was done and it was found to take around 40 hours to unlock one.

Eventually, EA decided to lessen the number of in-game credits to keep players from rioting, and while it was merely a salve, it was only the first of many problems.

Not mentioning EA’s original and atrocious handling of the real-money and hero unlocking debacle would be unfair. When the blow-back started EA deigned to do an AMA (Ask Me Anything) on the Sub-Reddit for STAR WARS BATTLEFRONT 2, and it did not go well. At all.


What quickly started as an attempt to relieve players devolved into canned responses and what would eventually become Reddit’s most downvoted comment ever.

After this, players began to notice that abilities for their characters were also locked behind a paywall. Rather than using skill, and experience to level up, players progressed by buying crates. Crates are purchased with in-game money or real life cash. Once again, math was done, and to unlock anything rare dozens upon dozens of hours were needed. The fan base again rioted, and mere days after release EA removed the ability to purchase them with real money.

Developer’s Saving Throw

On March 16 the dev team announced that micro-transactions would be coming back. Originally, the community responded to this with mass derision. However, after they announced why, that changed. Rather than being how players level up, crates will now contain cosmetics.

An Inferno Squadron Tie Fighter Joining the Fight

Cosmetics were one of the most requested features originally left out of the game, so the player base was ecstatic. A feature in the original STAR WARS BATTLEFRONT from 2015, players were able to lightly customize themselves. There was a myriad of human faces and alien faces to choose from. However, this feature was absent in the original iteration of STAR WARS BATTLEFRONT 2.

To foster good-will and as a show of how close they are, the developers released a series of easy challenges to unlock an alien skin in late March 2018. While not completely abating the community’s fears, this show of good will hasn’t gone unnoticed.

A Roadmap to STAR WARS BATTLEFRONT 2’s Future

In addition to the addition of cosmetics, EA announced that they’re revamping STAR WARS BATTLEFRONT 2’s progression system. Originally, players could only progress by paying real money. There was no experience system, only buying crates either with earned in-game credits or money.

A Trooper Running to Battle

With the announcement of the road-map, EA revealed that there would now be a different way to level up. Experience now plays a larger role in how players progress. The higher level “star cards” aren’t obtainable through crates. Players now gain experience during games for their classes and this enables them to unlock higher rarity abilities. Players now earn weapons through challenges in the game.


STAR WARS BATTLEFRONT 2 launched with 2 maps and a handful of modes. This led to the first Content Season for STAR WARS: THE LAST JEDI, including new characters and maps. EA released the playable heroes Captain Phasma and Finn. Players picked sides and competed to unlock new abilities. The game updated with two new maps, D’Qar and Crait.

THE LAST JEDI Review: Growing Pains

As of this writing, EA has not announced the next season of content. The internet is speculating it could either be the Clone Wars or SOLO: A STAR WARS STORY. With so much content and so much universe to explore, the future looks bright for those remaining in the STAR WARS BATTLEFRONT 2 player-base.

With the upcoming release of SOLO: A STAR WARS STORY, it seems all but certain that will be season 2. If the trailer is any indication there will be plenty of new ships, heroes, and villains for players to use. Between new stormtrooper variants and new maps coming up, it looks to be promising.

A Lone First Order Soldier

Of course, I can’t mention Clone Wars without putting in a good word for it either. Ever since STAR WARS: THE CLONE WARS ended in 2014, there has been much clamoring for more content. While there could be another article on how well the show evolved over its run, players are chomping at the bit for more content. From cyborg villain General Grievous to Sith acolytes Count Dooku and Asajj Ventress, there are so many exciting characters to add. Not to mention the non-inclusion of Obi-Wan as a playable hero seems… odd.

An Exciting Yet Uncertain Future

Even with all of the improvements, and the good-will garnered by recent developments, many are still wary of EA. The wishy-washy response from developers still stings. Many of us in the community are very wary. Sitting back and being content is easy, but feedback is important.

With the STAR WARS juggernaut marching forwards, the future is exciting for all of us fans. Video-game fans deserve to feel the same excitement as the movie-going ones. With no new STAR WARS games on the horizon; STAR WARS BATTLEFRONT 2 may be our only hope, and so far it feels promising.


  1. ...

    April 5, 2018 at 9:32 pm

    This article is trash, so much of what you said was wrong. You make all these claims that simply aren’t true and never were. Also 2 maps!? How stupid are you? The game launched with 11 maps just for galactic assault alone. That’s not even including the space maps. I’ve played over 100 hours on this game and it’s painful how wrong so many of your uneducated claims are.


  2. Piss

    April 4, 2018 at 8:19 am

    “Originally, players could only progress by paying real money.”

    Absolutely not true.


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