Share on Facebook Share on Twitter Share on Google+ Share on Reddit Share on Pinterest Share on Linkedin Share on Tumblr ComicsVerse is at E3 2018! Throughout the week, we’ll be posting news, analysis, and press releases from the biggest gaming convention in the world. Today, we take a look at CYBERPUNK 2077. [divider style=”shadow” top=”12″ bottom=”12″] Yesterday at E3, we were treated to an interview and Q&A with CD Projekt Red, the developers of CYBERPUNK 2077. Though brief, we managed to learn quite a bit about this anticipated RPG from the makers of THE WITCHER. So, here’s everything you need to know about CYBERPUNK 2077. CYBERPUNK Is a Narrative-Driven Role-Playing Game Don’t let the brutal action and California Glitz fool you: CYBERPUNK is an RPG. This game is as much about character, choice, and role-play as it is about cyborgs and hot rods. According to the devs, CYBERPUNK is an open world, narrative-driven first-person role-playing game. Imagine role-playing in a world like this. (courtesy of CD PROJEKT RED) The Gameplay Is Entirely In First Person Yes, you read that right. Barring cutscenes, the entire game is played in first person. But don’t worry just yet. The devs quickly addressed our concerns. When people think of CDPR, they don’t generally imagine a first person shooter. But according to the devs, this choice is made to enhance the role-playing experience, not detract from it. By keeping the game in first person, the player can more easily sink into their character, and the world itself. Yes, You Can Make Your Own Character This, presumably, was another reason for the first person camera. This isn’t THE WITCHER. We’re not watching the story of a pre-defined character. CYPERPUNK is about you. So, not only can you create your own character, but you can give them their own backstory as well. If this is anything like the original CYBERPUNK RPG, then we’re likely to see street punks, hackers, and corporate wage-slaves as character-options. Please Stand By… Bethesda Softworks Just Announced FALLOUT 76! According to the devs, this backstory will have an impact on the game, and how the world reacts to you. I imagine something a bit like DRAGON AGE: ORIGINS, but hopefully with more robust and fleshed out backstories. Gameplay And Narrative Choice Choice is at the heart of CYBERPUNK. Whether you want to go in guns blazing or hack your way to victory, there’s always multiple ways to get things done in the original RPG. This game is no different. Drawing inspiration from the pen and paper games, CYBERPUNK will feature at least three classes: the netrunner, the techie, and the solo. You’re free to mix and match between these three archetypes, creating your ideal playstyle. Depending on how you build your character, you may find yourself hacking, double-jumping or even wall-running your way to success. But at the end of the day, CYBERPUNK is an RPG. The focus will always remain on the character you’ve created, and how they interact with the story. Expect dialogue options, branching paths, and other classic staples of an RPG. Night City Is A Dangerous Place Apparently, that trailer wasn’t messing around. Night City is rife with crime. Players can easily get mugged if they walk down the wrong alley, or enter the wrong neighborhood. Always be prepared for danger. Not only is CYBERPUNK an infamously brutal franchise, but this game is being made by the folks who brought you THE WITCHER 3. Don’t expect to just run-and-gun your way through this game. According to CDPR, patience and planning is key to your survival. Drivable Cars And Motorcycles I can’t wait to explore this city. (courtesy of CD Projekt Red) This probably goes without saying, but it’s worth noting that the devs specifically confirmed drivable cars and motorcycles. Why am I stating the obvious? Because they specifically left out the possibility of flying cars. Considering how prominently they feature in the trailer, I have to assume they’ll be usable in some form, but nothing’s been confirmed. The devs also pointed out that while vehicles are available, the world is designed to be explored on foot as well as behind the wheel. There are multiple “hubs” within Night City, each detailed and unique in its own right, and each providing the player with a lot do on foot. This isn’t a game with a ton of objectives spread across a giant map with nothing to do or see in between. Night City is supposedly a detailed, living world. Our Thoughts On CYBERPUNK 2077 When it comes to unreleased games, I tend to be a bit skeptical about what I see. You don’t need to look far to see countless examples of over-promising previews that fail to live up to expectations. But I gotta admit: I’m excited for CYBERPUNK 2077. CD Projekt Red has proven themselves with THE WITCHER III, and they’re long overdo for a new franchise. Hypnotic YOU WERE NEVER REALLY HERE Disturbs And to be honest, there’s simply not enough games like this on the market. Sure, we’ve seen our fair share of cyberpunk games, and Bethesda built their legacy on first-person RPGs, but how often do we see these worlds collide? If nothing else, in a market where only one major company is producing open world, first-person sandbox RPGs, it’s great to see another company throw their hat in the ring.