CAVE CARSON HAS AN INTERSTELLAR EYE #2 by Jon Rivera, Michael Avon Oeming, Nick Filardi, and Clem Robbins
This issue is a great follow-up to the stellar start of the series. We meet new friends and new foes, who seem to be intriguing characters. The art is beautiful, though the character designs seem a tad obvious in parts. Though it has its ups and downs, this issue definitely hits more than it misses.
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A Whole New World

CAVE CARSON HAS AN INTERSTELLAR EYE #2 introduces readers to a new planet, new allies, and new foes. Just as Cave begins to mourn his friend, Star Adam, he and his team find themselves smack dab in the middle of a violent war that they’re pretty unprepared for. With brilliant art and humor, this issue is a great next step in the story of Cave Carson and his weird little eye, spoilers for which lie ahead.

Hello, Goodbye

There is a lot of loss and gain in CAVE CARSON HAS AN INTERSTELLAR EYE #2. We start with a flashback of Star Adam in his days as a famous touring musician. We then immediately cut to him in the sky, poised to combust at any moment.


The inhabitants of a nearby planet watch on, taking it as some sort of sign to wage war on their enemies. This army — the Lazer Monks — battle a formidable foe. During the fight, a leader named Zot faces certain death at the hands of an enemy combatant.

Just when it looks like all is lost, in comes the cybernetic (and interstellar) eye, bouncing around like the “poor meatball” in the famous children’s rhyme. Cave, Chloe, and Marc are trapped inside the eye, unable to do anything as it slashes through the enemies of the Lazer Monks.

CAVE CARSON HAS AN INTERSTELLAR EYE #2 page 1. Image courtesy of DC Entertainment.

Despite the blood and gore, this moment is actually ripe with dark humor. When Cave sees that his eye has decapitated Zot’s would-be killer, his response is: “I mean, to be fair, it looked like he was being kind of an asshole.”

The Difficult Journey

The Lazer Monks mistake Cave for the Progenitor, their long-lost leader in the fight against their enemies, the Nejire. Zot tells Cave the story of their conflict. Their enemy, the Nejire, “worship chaos and unpredictability.” This is evident as we see a pretty high turnover rate in their leadership. In the course of this issue, we witness three different leaders and two mutinies.

All the while, Cave’s memories of Star distract him. He’s not interested in the conflict but is fascinated by some crystals Zot has. Zot agrees to take them to the Cave of Acquisition, where he can see more of them. As the team embarks, the Nejire watch on, following just behind them.

On the journey to the chamber, one of the Lazer Monks sacrifices himself to save the group from a Ghost Bat, and Chloe has a deep talk with Zot about doubts, prophecy, and destiny. When they do arrive at their destination, Zot explains that the crystals boost the Monks’ psychic abilities. The stones apparently grant power to their enemiesas well.

CAVE CARSON HAS AN INTERSTELLAR EYE #2 page 2. Image courtesy of DC Entertainment.

Then, Chloe finds something strange — a parasite that Cave says is emitting a low-level psychic energy. He decides to test it and find out what effect it could be having on the people of this planet.


Though this issue has positives and negatives, it definitely hits more than it misses. Writer Jon Rivera is clearly building toward something big. His ability to introduce so many new ideas and not overwhelm readers is impressive for sure. The new characters are captivating in concept as well as in a visual sense. Michael Avon Oeming and Nick Filardi have created two dynamic groups of people who are so obviously different when first introduced.

Though they’re stunning to look at, and their personalities shine, they do seem a tad derivative. The smart, psychic race doesn’t exactly look like an army of jocks. The barbaric ones feel like something that came out of Mordor. The characters are well-drawn and expertly colored, there’s no doubt. Yet I would have loved if the basic concepts were a little more subversive.

On the Other Eye

CAVE CARSON HAS AN INTERSTELLAR EYE #2 page 4. Image courtesy of DC Entertainment.

Letterer Clem Robins has a shining moment in the issue, as Zot tells Cave about the long-standing war. Cave is daydreaming about Star Adam, but the story is still being told at the bottom of the page in faint letters. It’s the perfect portrayal of someone half-listening, and it’s stunning. The whole page is an artistic accomplishment, but it was wonderful to see lettering shine so bright in a moment like this.

The biggest miss in CAVE CARSON HAS AN INTERSTELLAR EYE #2, though, is that it nearly ignores the end of the last issue. We mourn Star Adam, yet don’t address Earth’s fate. Cave mentions the fact that he’s put people in danger, but we don’t really have any form of closure regarding our home planet. Star was hurtling towards Earth as he grew closer to detonating, so it’s not exactly clear if it’s still in peril. Yet we’ve moved on to another plot point entirely, which feels abrupt and startling. Rivera may address this in future issues, but it feels odd to essentially ignore it.

Still Holding Strong

Despite some flaws, the issue is very enjoyable and entertaining. It has a balance of humor, gore, and intrigue, and the characters are inherently likable.


CAVE CARSON HAS A CYBERNETIC EYE was a tough act to follow, but this series is coming out of the gate strong. There are many more reasons to enjoy this story than not. A big one is the relationship between Cave and his daughter, Chloe. They’ve grown a lot throughout their story, and it’s clear that this bond will continue to evolve. Besides, the backup story and underlying plot point of their podcast are delightful.

CAVE CARSON HAS AN INTERSTELLAR EYE #2 is certainly a win for this team, and I’m eagerly waiting to see what comes next in this grand adventure.

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